



The Story

Sometimes finding your way home means leaving everything you know behind.
After the sudden death of her parents leaves her struggling beneath the weight of grief, an old childhood promise draws her to Ireland and the Hill of Uisneach. She goes looking for hope, for answers, or perhaps simply for somewhere that does not feel quite so empty.
Instead, she finds a doorway.
Beyond it lies Tír na nÓg—the realm of the Fey. It is a place of ancient magic and forgotten gods, breathtaking beauty and dangerous bargains, where truth is rarely simple and the people Bran comes to trust have secrets of their own.
A year later, the impossible has begun to feel like home.
Then a human girl is taken by Ceridwen, a powerful Fey with plans Bran does not yet understand. Bringing her back will require Bran to venture farther into a world whose rules she is only beginning to learn. She will have to trust people who have already deceived her, steal from a god, and take up a sword once carried by the most feared warrior in Fey history—the Morrigan.
What begins as a rescue becomes something far larger: a journey through grief, loyalty, identity, and the complicated question of what makes a place—or a person—home.
Because some doors do more than lead somewhere new.
Some change who you are when you walk through them.



ENTER TÍR NA NÓG

Beyond the veil lies another world.
Ancient forests. Hidden roads. Fey villages and forgotten kingdoms.
Creatures humanity remembers only in fragments of folklore.
Tír na nÓg is beautiful, dangerous, and far larger than
Bran ever imagined.


Meet Bran

Structural engineer. Reluctant believer in magic. Chronic question-asker. Practical, fiercely loyal, and far too stubborn to leave a mystery alone.
Tír na nÓg should feel impossible. Instead, it is the first place that has ever felt like home.
And Bran has never been very good at walking away from the things—or people—she cares about.




